Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Include global class resources in Resource property inspector #26122

Conversation

vixelz
Copy link
Contributor

@vixelz vixelz commented Feb 21, 2019

Much like how script defined global classes can be created from the
"New Resource..." button in the FileSystem panel, this allows the
creation of script defined resources to be embedded.

Much like how script defined global classes can be created from the
"New Resource..." button in the FileSystem panel, this allows the
creation of script defined resources to be embedded.
@vixelz vixelz force-pushed the allow-embedding-gdscript-defined-resources branch from 76c7291 to 03f7a72 Compare February 21, 2019 18:17
@reduz
Copy link
Member

reduz commented Apr 4, 2019

looks good, i thought it was working already but i guess i may have been wrong

@akien-mga akien-mga merged commit b319168 into godotengine:master Apr 6, 2019
@akien-mga
Copy link
Member

Thanks!

@hpvb
Copy link
Member

hpvb commented Apr 20, 2019

Look at again for 3.1.2

@akien-mga
Copy link
Member

Cherry-picked for 3.1.2.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

4 participants